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Less is more. That's the advice Nintendo's Takashi Tezuka, who's worked on dozens of Super Mario games since 1985's Super Mario Bros., offered when I asked him what makes a good Mario level. "In Mario ...
Immaculate level design in open-world games is crucial for a captivating player experience. Games like Metro Exodus, Batman: Arkham City, and Elden Ring showcase the importance of carefully crafted ...