Writing video games is a massive undertaking. It requires the same planning and creativity as other media, but with the added challenge of allowing for player choice and branching dialogue trees.
Neil Druckmann, Evan Narcisse and other games writers explain what makes video games different as a writing form.
Morgan Pinder is a writer at GameRant and a graduate researcher at Deakin University in Australia. Their research interests are in video games, environmentalism and gothic media. Morgan’s most recent ...