At Microsoft's Gamefest 2007, the company announced that its XNA Game Studio applications will be merged into one product-XNA 2.0. Microsoft had originally planned to split XNA into professional and ...
SAN JOSE, Calif. — March 20, 2006 — In the face of escalating game development costs, expanding teams and ever more complex hardware technologies, Microsoft Corp. today delivered a pre-release version ...
Microsoft's XNA Game Studio was made to allow anyone to create a game that could be released and sold digitally for its Xbox 360 console. It launched 17 years ago today on August 30, 2006. Earlier ...
Craig Beridon, IGN Insider: Making the tools of the trade in any artistic medium affordable and readily available to the general public benefits everyone from its casual observers to hardcore ...
SAN JOSE, Calif., March 24, 2004 — Microsoft Corp. today announced XNA (TM) , a powerful next-generation software development platform. XNA empowers developers to deliver breakthrough games while ...
Microsoft has released the second major iteration of its XNA Game Studio Express beta, upgraded with full functionality for Windows and third party toolset support, allowing hobbyists, academics and ...
Though you might envision a "creator's club" to be some sort of blunt object used to beat beautiful games out of misshapen code, it's actually the next step in Microsoft's ongoing XNA initiative. The ...
If you fancy yourself an Xbox Live Indie Games developer, you might have noticed a change to the XNA Creators Club today. In conjunction with the unveiling of Windows Phone 7, it appears that ...