I left JavaOne 2011 with several take-aways. One of the most significant was a renewed interest in learning more about Gradle. In this post, I look at using Gradle and at migrating a simple Ant build ...
How you can use Gradle to automate packaging your UE4 project and stamping it with an actionable version number from one build to the next. Automated builds are a pretty important tool in a game ...
I distinctly remember what it felt like the first time I started Android development and opened up Android Studio (well, Eclipse back then). I sat, stupefied, looking at the vast array of different ...
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