Based upon part three of the Mimesis as Make-Believe serial. In Walton’s make-believe theory of representation, what is prescribed to be imagined by a particular prop is fleshed out in the imagination ...
Creating a successful game is an art. There are many elements that must be integrated effectively, including the characters. Character design plays a critical role in the success of a game; the way ...
The term gamification, which means applying game design principles in other contexts, became a buzzword about 15 years ago, mainly driven by companies offering to gamify business processes. The ...
The games industry has been waiting for virtual reality to explode and finally make it to the mainstream for five years. The release of the Oculus Quest last year, plus the recent launch of Half-Life: ...
Is a player's experience interlinked with that player's psychology? This is a vast but barely explored topic that Sensemitter’s analyst Bogdan Baranovskiy explores in this article, providing insights ...
Jake is a writer from the United Kingdom. With a focus on first-person shooters, RPGs, and achievement hunting, writing about the gaming industry comes naturally and is a real point of pride. Outside ...
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Secret to Retention: How Game Design Keeps Players Coming Back
Have you ever thought about why some mobile games keep your interest for hours while others lose it in a few minutes? It is not just luck or cool graphics; it is how it was made. Every sound, ...
From a programming perspective, binary is embedded into the way developers make video games. But beyond the 1s and 0s of coding itself, for a long time another kind of binary has been imposed onto ...
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